John Doyle’s Thoughts on “Destiny 2”

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John Doyle, Copy Editor

After three years of releasing content for the first Destiny, developer Bungie this year has released the fully-fledged sequel, “Destiny 2.” Like the first game, the sequel is a first-person shooter that emphasizes collecting gear and leveling up through fun and challenging activities. The game has small MMO (Massive Multiplayer Online) elements, but like the first game, it is smaller in size and scope than a typical MMO. “Destiny 2” greatly improves over its predecessor with better and more enjoyable activities to run through; however, it greatly falls back in terms of game longevity and end game content.

The game content is generally more enjoyable than what was offered in “Destiny 1.” This is mainly because, unlike the first game, the main campaign is a full and complete one. Just to get the jist of it, without going into extraneous detail, the campaign is basically this: one of the game’s enemy factions, the cabal as they are called invades humanity’s last safe city on Earth and steals away the powers of the city’s protectors, known as the Guardians. After a successful invasion of the city, most of its citizens and leaders escape to other planets and moons. It is your character’s job to regain their powers, reunite the city’s leaders, and take back the city. Again, this campaign was enjoyable, maybe the best Bungie has put out yet for Destiny. It is also an easy campaign for a new player to understand. In fact, almost everything in the game feels welcoming to the new player, meaning that you can have a great time regardless if you played the first game or not.

If you want to get more into Destiny lore, which I personally think is incredibly fascinating, then you should check out “My Name is Byf” on YouTube. He has great videos for people who want to be introduced to Destiny lore and for ones who want to go deeper. Aside from the campaign, there are other story activities called “adventures,” which are also fun and enjoyable pieces of story content.     

These adventures can be found in each of the four explorable locations that the game has to offer, which, by the way, are visually incredible. These adventures add more stories and mysteries to each of the four locations for one to complete. In a way, they’re like side missions. The only problem with them is that they lack guaranteed worthwhile rewards and are basically pointless to do once you have completed the campaign and achieved max level. So, it’s advisable you do these adventures as you level up; it would be a shame to miss out on them.  

The lack of worthwhile rewards is actually a problem that’s present throughout the entire game, especially once you level up to the max and do all the possible activities. The problem is that you can only advance power level, which increases defense and attack damage, by completing the weekly activities once you get to 260 power. The other gear that you get from practically every other activity other than the weekly milestones, or activities, hardly increases your level at all. Even more, there’s a lot of lacking features from “Destiny 1” that aren’t in the sequel. For example, quest items take up inventory slots in “Destiny 2,” whereas in the first game, there was an entire section in the user interface dedicated to quests. This is just the tip of the iceberg in regards to how many issues the game has compared to its predecessor. Despite its many issues, I’m still enjoying the game greatly — probably because of the addicting shooting and superhero-like powers that are in Destiny. This alone keeps me playing the game on a daily basis.

Aside from these issues, the game is still fun as always to play and contains most of the same activities that were in “Destiny 1.” Strikes, a mini-group activity, the Crucible (Destiny’s player vs. player mode), and the Nightfall, a three-player encounter that takes on one of the game’s strikes with heavy modifiers, are all still present. The Raid, quite arguably the best and most difficult content Destiny has to offer, is also still there. For those unaware, the Raid is a six-player encounter that takes a team through multiple encounters that require utmost efficiently and communication. They’re large time commitments and is why I’ve only done the raid once. Like the raids from the first Destiny, the Leviathan raid in “Destiny 2” is impressive and challenging. If you’re rather a novice at playing the game or shooters in general, I highly advise you stay away from attempting the raid until you improve, as the raids can be taxing for even the best players.

As I have already mentioned, another thing that keeps me playing is the breathtaking environments that you can explore. Exploring Io, one of Jupiter’s moons, and seeing the massive planet in excellent detail hovering above you is incredible. The same applies to seeing Saturn from its moon, Titan. If you can play the PC version, this is the version to try, as not only does it increase performance, but visual fidelity as well.

Generally, if you played and enjoyed the first Destiny and/ or looking to jump into the Destiny universe for the first time (and/ or really like shooters), then “Destiny 2” should be enjoyable for you. However, if you take keen to the many issues that plagued the game at the moment (lack of good rewards, etc), then maybe it’s best to avoid the game until Bungie fully addresses these issues.